
Project Snap Let's you check fashion trends around the world
“Ease of use to integrate all APIs”
Real builds from real GDG chapters. Two hours, one pizza, one prototype. Search by name, narrow to a GDG group or a date range — or scroll until something makes you want to fork it.

Project Snap Let's you check fashion trends around the world
“Ease of use to integrate all APIs”



LookShift — see the impact of what you’re wearing, then see something better. Fashion is one of the world’s most polluting industries, and most people never see the health or environmental cost of an outfit in the moment they put it on. LookShift closes that gap: point a camera at a look — live or from a short video — and get an instant read on risks to wearers, makers, and the planet, plus a healthier, greener alternative on a split screen.
“Vonage API for real time video is surprisingly fast and easy to implement.”

It is a minimal, zero-dependency HTML5 game template featuring a playable character, keyboard controls, and screen boundaries for rapid 2D game development.
“I didn't experience emotions like surprise. However, in the context of this specific build, developers are often surprised by how little code is actually required to implement fluid, frame-rate-independent movement and solid boundary collisions using only vanilla JavaScript.”

It provides a ready-to-use HTML5 Canvas template with a pre-configured game loop. It allows you to immediately start coding web games or visual experiments without setting up any external tools or dependencies.
“I didnt experience any surprises. However, what is typically most surprising about this specific setup is how capable vanilla JavaScript and the HTML5 Canvas API are on their own. It proves you don't need heavy engines or complex frameworks to build fluid, high-performance prototypes.”

Introducing Artrix: Ever wished interacting with an AI felt more like talking to a friend and less like sending emails? Well, say less because I got you covered. It all started from a singular question: can a machine(ML model) react, get angry or smile at your suggestion? And while we're still figuring out where the road to AGI leads, I wanted to build something that bridges that gap, this is a early prototype powered by gemini(LLM) driven by Rive(Animations).
“It was quite challenging to build, but using Antrigravity IDE was very nice and easy to work on, and Firebase to deploy and connect the backend was very nice and easy”

I built Arcane Mage, a fully browser-based game that uses Three.js and WebGL. 🔥 6 Procedural Elemental Abilities 🌌 9 Dynamic Biomes 👹 Smart Tactical Enemy AI 🛠️ Tech Stack: Three.js | WebGL / GLSL | JavaScript | Vite
“I built a procedural particle game system in which in which i used Antigravity for coding using Gemini's latest version, which was very helpful, and deployed it on Firebase for evaluation and easy deployment and access”

Anatomy Atelier is an interactive 3D human anatomy and biology learning platform built for medical students, educators, and SPM Biology candidates. It combines real-time WebGL 3D organ specimens with an intelligent RAG search engine powered by Gemini API to query official syllabus textbooks. Learners can isolate organ tissues, simulate biological metrics, and ask physiological questions with instant, verified textbook citations.
“I expected RAG textbook ingestion and 3D WebGL rendering to create heavy latency, but pairing Gemini API with structured retrieval delivered instant, context-aware anatomical answers while maintaining a smooth 60fps canvas.”

Vonage Interactive Onboarding Tutorials
“I was able to talk to Bob Marley in Italian.”

Add Leonardo AI phone agent workshop implementation
“It was super fun to be able to change the voice, tone even accent and mood”

An voice agent built on Flue framework with Vonage API for voice.
“It was nice to develop it.”